Shows you how to develop games that communicate using LANs, the Internet, and modems. Includes hands-on chapters for mastering OLE game servers, Network DDE, Microsoft's Game SDK and DirectPlay, and remote automation. Features a 32-bit high-level communications library you can easily use to create your own games. Shows you how to incorporate amazing graphics, stunning sounds, and great game play action. Includes CD-ROM with VB source code for strategy and action games, and a modular communications library for developing network games.Features AppLink 1.1 (shareware version), the DirectPlay DLL--DPVB Link, and WAVMIX32 and WAVMIX16 DLLs.